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Real-time raytracing for PC games almost a reality
Posted by newsbot on September 21st 2007

All of this leads us to one thought:we want this now. Unfortunately, that's not quite possible as the hardware isn't fast enoughto get high resolution and high frame rates at the same time. But itturns out we aren't far from that convergence. The team at Intelestimates that within 2 years or so, the hardware will exist that willallow

View article at pcper.com

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