Misc Links
Forum Archive
News Archive
File DB
 

Xbox 360 launch coverage
Posted by News-Bot on November 22nd 2005



Of course, with the lower resolution, jaggies become an issue. Now, each Xbox 360 game is supposed to have 4x Anti-Aliasing applied, thanks to the custom ATI hardware inside. However, on the version we played, this blatantly wasn't happening. There were a good number of jaggies, and we can tell you straight that these weren't being AA'd out. We need to get our hands on a final console and a final copy of the game, but if this AA isn't in there, then there is going to be a significant difference between the media screenshots we've all seen and the actual output on your TV. This would be more than a little disappointing.

View article at bit-tech.net



(Due to past abuse from spammers you must be a registered forum member to post comments, and must be logged in)


corner image

This site best viewed in a W3C standard browser at 800*600 or higher
Site design by Red Squirrel | Contact
© Copyright 2017 Ryan Auclair/IceTeks, All rights reserved