Misc Links
Forum Archive
News Archive
File DB
 

Caustic Graphics Ray Tracing Acceleration Technology
Posted by newsbot on April 21st 2009



These new algorithms attempt to find order in what we all see as therandomness of ray tracing and they attempt to drastically increase thememory locality for efficiency reasons and the founders decided thatrequired a custom co-processor. But they seem to have played the gameintelligently by continuing to utilize hardware where it is most efficient:the Caustic card will handle only the operations that modern components areinefficient at yet they still leverage the power of the GPU for pure shadinghorsepower.

View article at pcper.com



(Due to past abuse from spammers you must be a registered forum member to post comments, and must be logged in)


corner image

This site best viewed in a W3C standard browser at 800*600 or higher
Site design by Red Squirrel | Contact
© Copyright 2017 Ryan Auclair/IceTeks, All rights reserved