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Civilization Revolution
Posted by newsbot on June 30th 2008



Still, despite all these minor flaws and control issues,Civilization Revolutionis still pretty good and Firaxis has done well to carry over the sameaddictiveness and educating mechanics as the previous games.There are issues, but there’s also a lot to like in CivilizationRevolutionand even though a lot of the depth has been trimmed out, there’s stilla lot left in in terms of negotiations and deciding what to build next.There’s also a lot to like in terms of the different scenarios andmodes – though there’s only support for up to four players, which islimiting. The game is boiled down, streamlined and basic – but that isn’t all badand one could easily level accusations of needless depth and bloatinessat the original games. To have a lighter option is no bad thing and thedevelopers have done well to adapt the game to a console audience,though there are some obvious failings and concessions that have beenmade.The game could have been made better in some fairly fundamental ways -we'd have loved to see some of the more varied campaign scenarios andthe like from Beyond The Sword, the add-on for the last proper Civilizationgame. Some expanded multiplayer support and better controls would godown a treat as well. Still, Civilizationis a strong brand and an awesome series of games, so these failuresdon't really have that big an effect on the overall outcome. As good asthe PC forefathers? Definitely not, but still better than the nearestcompetitor on a console.

View article at bit-tech.net



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