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Crytek's Cevat Yerli Speaks on Rasterization and Ray Tracing
Posted by newsbot on April 11th 2008



And the fact remains that pretty much everyone we talk to outside ofIntel is confident that rasterization is going to have at least one morededicated generation in gaming. That means that if Intel intends to competein the graphics world in the next 2-3 years that it will have to take onNVIDIA and AMD/ATI on current-model GPU terms - rasterization, DirectX andOpenGL.

View article at pcper.com



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