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Lost:Via Domus
Posted by newsbot on March 07th 2008



In the end then, it’s purely a matter of judgement – is Lost:Via Domus worth a peek from the type of Lost fanatic who might haveread this far?Personally, I’d say probably not. The new story released here isinteresting enough if you’re really into the Lost franchise – but it isby no means essential to understanding the greater themes of the show.The dialogue between NPCs and the player is dull and minimal too, sodon’t be expecting anything interesting to emerge about them either. What we’re left with then is a mediocre game at best that is filledwith poorly thought-out obstacles, many of which break from the styleof game fiction the series has tried so hard to create. It’s a lamecash-in of the most obvious and derivative sort and it’s that whichgives me the guts to just come out and say that the game was badlydesigned.There was room with the Lost franchise to do something fairlyinteresting in the spin-off game and a lot of what has been put beforeplayers here could have gone towards making a game that would have beenworth playing if you’re a fan of the series. Unfortunately though, thispotential has been forgotten and what is left is a game that’s brokenand mediocre at best.

View article at bit-tech.net



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